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2024 Quarterly Changes Rollup

 
Herdias
(@herdias)
Eminent Member

A returning player was wondering about changes over past few months (there's been a lot, Kudos to GMs) and didn't want to rely on ooc or discord to figure them out. I try to grab most of them when I see them on ooc and put them on discord. Here's what I've got:

  • New GMs: Imperium and Nocturnum have joined the staff.
    • GM Imperium, who will be mainly focused on Customer Support and requests.
    • GM Nocturnum, who will also be fulfilling requests and helping with general game administration.
  • Selftrain Trait: From Pranzor "When self-training using the self-taught trait, normally the multiplier is 1.5 times the cost of the move you are training. Without the self-taught trait, the multiplier would be 2 times the cost of the move you are training. With the new changes, I have outlined the new multipliers below. This only affects levels trained over 2000 ranks in a single skill. In addition to this, users can no longer teach another user above the rank of 1150 in any skill or action. This should open up the opportunity for higher-ranked trainers, as well as provide some balance in both the PvE and PvP realms. Users will also still have the opportunity to place a priority on working on sub-skills as opposed to just cranking basics. This change stems from the old issue of folks just taking their basic ranks to exorbitant levels (5-10k ranks) as an easy button to have a significant advantage over others."
    • With Self-Taught
      • 1000-2000 = 1.5
      • 2001-3000 = 3.5
      • 3001-4000 = 5.5
      • 4001-5000 = 7.5
      • 5001-7000 = 9.5
      • 7001 and greater = 11.5
    • Without Self-Taught
      • 1000-2000 = 2
      • 2001-3000 = 4
      • 3001-4000 = 6
      • 4001-5000 = 8
      • 5001-7000 = 10
      • 7001 and greater = 12
  • Rare Metal BuyerIgnius has hired a new worker to help with the precious metal demand. The new guy's name is Raftio. If you need repairs, Ignius is your man. If you are selling items, Raftio is your man. Rare metal repairs are now a quarter of the cost they previously were.
  • Retalq, Alanti, Boison changes:
    • Retalq has been given a significant critical hit bump over other metals. 
    • Retalq variations of weapons are always better than their reforged alanti counterparts.
    • Changes to boison weapons to ensure that they are more damaging than retalq, though they slower.
    • Knifers should notice a significant change to the boison dagger, but it is still slower than the retalq.
  • Various weight changes:
    • Backpacks, sacks, and satchels have had their weight localized to allow greater variety of fashion forward options
    • A pair of thigh greaves and two single thigh greaves now weight the same
    • Cloaks, paenulas and sagums have had their weight localized to allow greater variety of fashion forward options
    • Most lanterns have had their weight reduced.
  • Training
    • You can now train up to 50 ranks at a time and training speed has been increased.
    • Fatigue cost of training another player has been reduced by half.
  • Trainer updates:
    • Various trainers have had their ranks updated to 300/300 or 500/500. 
      • Usually the 'classic' trainers are the lower. i.e. Leda, Gilven and the higher are the more out of reach trainers.
      • Not all trainers were updated. See wiki.
    • Cost of training was increased by 25% to account for new ranks.
  • Combat Updates:
    • Staves:
      • Staves Defensive Sweep will now do the posture/step change before the roll.
      • Sweep will now act more in line with Short Whip Yank for prone roundtime.
      • Staves Smash has become more accurate.
      • Iron-capped staves have a slightly increased chance for critical hits.
    • Critical hit increase
      • Whips, Knives, Staves, Chainblade, Pankration, Brawling have a greater chance to crit now.
  • New commands:
    • Command: wear all - This will attempt to wear all pieces of clothing/armor/etc. in the room with you.
    • Command: wear all - This will attempt to wear everything that is inside a sack, wagon etc. The system will do it's best to wear things in an appropriate order, such as wearing sacks under a sagum or paenula, or wearing a bow on the outer layer so that it can be drawn, but it is not perfect.
    • Command: @cycle - Displays useful SP info for the cycle and previous cycle.
    • Command: @rps-transfer - Each account may only give or receive RPs once every 30 days, the amount given is 500 RPs, and it costs 750 RPs to make the transfer.
  • Hunting Grounds:
    • Various 'classic' hunting grounds have had their loot tables updated with rare loot to include leather & bronze faceplates, rare metal weapons, hooded cloaks, and masks. Happy hunting.
    • New hunting ground in Rock Valley. FOIG!
    • BHC caverns level 3 has been increased in difficulty. 
    • Sunset Gardens' fog making it hard for archery and sling users to fight has been removed.
  • New property types
    • Storefront - See GM post in News
    • Clubhouse - See GM post in News
  • Non-Combat:
    • Street Smarts Cant will no long provide SP unless you 'cant PRACTICE'
  • Caravan Missions
    • Increased - 250d will now be 900d and 375d to 1000d.
  • Armor
    • Some 'Iridinian' armor from Romulus has been updated to be comparable to 'Kelestian' gear.
  • Miscellaneous
    • Vetullan to Seld ferry speed has been increased.
    • Romulus now takes a lot more armor and weapons from fallen Kelestians to include rare metals and bronze/iron armor.
    • Weekly SP thresholds for mingains have been increased to 500.
    • Rank threshold to enter the Officium de Humintarium has been increased to 1000 ranks to allow newbies more opportunity there.
This topic was modified 2 weeks ago by Herdias
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Topic starter Posted : 04/21/2024 1:17 PM
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